In each level, two of the tapes are acquired by reaching set scores (with the second score being two to three times the amount require for the first), one is obtained by collecting the five letters to spell 'SKATE', and one is a hidden tape which the player must find by looking in secluded areas, and the last tape's requirement varies from level to level, but always involves doing something to five objects (e.g.
It is not necessary to get every given tape in a level in one run though, as individual objectives are marked off once completed.
The player has only two minutes in which to obtain a tape after which their run ends. objectives) to obtain in six of the nine levels. In Career Mode, the player has five tapes (i.e. Bails (falling off the skateboard due to poor landing) cause for no points to be awarded for the attempted trick and resets the special bar to empty. Successful tricks also add to the player's special meter, which, once full, allows for the execution of signature moves better known as special tricks which are worth a great deal more than normal tricks. The point value of the trick is based on time maintained, degrees rotated, number of tricks performed in sequence, and the amount of times the tricks have been used (the more often a trick is used, the less it's worth). The goal of the game is to successfully perform and combine aerials, flips, and grinds, with successful executions adding to the player's score.